A social VR experience where the body becomes a vehicle for expression within majestically drawn worlds.
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The true story of a clandestine mission hatched by the US and Israel to sabotage an underground Iranian nuclear facility told from the perspective of Stuxnet, a sophisticated cyber weapon, and a key NSA informant. Audiences experience the high stakes of cyber warfare placed inside the invisible world of computer viruses.
An installation composed of two microscopes watching and recording each other and a three screen projection which visualizes the process of interpretive analysis occurring within the software. The system acts as a rudimentary form of AI, where the visual stimuli is translated - in a performative act of seeing - in the centre image (which is comprised of the two microscope feeds concatenated into one).
The Learning Lab exhibit at Museum of Future Government Services envisions an immersive educational environment offering dynamic course topics on demand.